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NPC Generator

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Peter Yorke, Male Human [Permalink]

Personal [hide]

Description: This man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his monstrous two handed axe, and sports empty pouches on his belt. His brown hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Logical. Flaws: Ugly. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Peter Yorke, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Donella Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her brown hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are blue.

Personality: She is almost excessively polite to everyone, even when angry. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donella took refuge in the large cave and found the beat up flail and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Flaws: Shy, Insane. Bonds: Attractive, Rich, Family, Nature. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Donella Nucklestamp, Female Gnome Adept 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)9 (-1) 9 (-1)6 (-2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Jarsali Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. Her blonde hair, when down, is lengthy. Her ears are large.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Jarsali Arnuanna, Female Elf Cleric 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 9
Languages Common, Elven, Goblin, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp. 4 Tanglefoot bags.


Social Check DCs


Valafar Terror, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green coat over a grey low-cut shirt, and a feathered hat upon his head. His white hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with dancing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Valafar Terror, Male Tiefling Rogue 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp.


Social Check DCs

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