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NPC Generator

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Advanced [show]


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Impulsive. Bonds: Religious, Military, Poor. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Gerbo Musgraben, Male Gnome Warlock 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Terran
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: Just what you see.


Social Check DCs


Eloise Rutland, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Guard does. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She would rather hide behind her crafts than deal with other people.

History: Born in the west to a Guard, Eloise learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered music. She has achieved small success as a Guard.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Insomniac, Shy. Bonds: Job. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Eloise Rutland, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Osco Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with tan and white striped suspenders. He wears various colorful collared shirts. He is physically well-built. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insane, Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Osco Nimblefingers, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Giant, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Amber (150 gp).


Social Check DCs


Krimmon Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears just a white suit. His left hand appears badly burned and disfigured. He wears his chestnut hair up. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Joker. Flaws: Shy, Mundane. Bonds: Family. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Krimmon Smoothhands, Male Halfling Expert 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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