Kristryd Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. She carries with her a set of bows on her belt, each one with a jet on the hilt. She keeps her black hair in a pixie cut. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Kristryd studied abroad. Her divine abilities were realized during a raid on her village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kristryd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the west
Ideals: Fighting, Joker, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
Neega Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She sports red long hair. She wears an eyepatch.
Personality: She will rave to anyone who will listen. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Over the years she perfected her riding and shooting skills. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. She hasn't told them the truth, but wants to settle down with them.
Motivation: She seems to be bored by most things; and she is content
Flaws: Ugly, Insane, Mundane. Bonds: Has a crush, Nature. Occupation: Barber
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Heskan Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green tunic with brown highlights, and long grey pants that bunch up around his shoes. He has styled his silver crest well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.
History: Born in the west to a Animal Trainer, Heskan learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heskan took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Flaws: Antagonistic, Fearful. Bonds: Job, Nature, Immigrant. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
Hagren Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He is bald on top and has large red tufts of hair around his ears. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable; and he desires power and/or immortality
Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 230 gp. 2 Thunderstones.
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