Euron Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears an entirely black suit with yellow socks and a vest with buckled shoes, and his gloved hand is found clutching a ceremonial dagger. He wears his silver hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Mayor, who enjoyed hunting, Euron was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by giants. Euron was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Bonds: Family, Nature, Enemies, Job. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp. Deep green spinel (90 gp). 1 Darkwood Buckler.
Williamina Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Miller does. Her hair is blonde, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Williamina is depressed about a lot of things. She tends to be a nihilist. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful wizard made her what she is. Like her mother and her sister before her, after school she went straight into learning to become a Miller. She has drifted from career to career and currently works as a Miller.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Attractive, Mentor. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 120 gp. 1 Masterwork studded leather.
Fenriz Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, black, dusty cloak. His brown hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Forgetful. Bonds: Family, Criminal record. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Banded mail.
Valida Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses well, typically a more casual-formal manner. Her hair is blonde and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Valida enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Guard soon after.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Cynical, Hedonist, Mundane. Bonds: Attractive, Job. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp. Black pearl (200 gp).
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