Sethrekar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black tunic with brown highlights, and long pastel pants that bunch up around his shoes. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a feathered hat to cover his moderate length copper crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Fearful. Bonds: Military, Rich, Job. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. An abacus with copper, silver and gold markers (30 gp).
Fragrant In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears pastel cloth garments or leather armor. She carries with her a set of swords on her belt, each one with a emerald on the hilt. Her brown fur is thinning but still full. She has hazel eyes.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born at the edge of vast plains. Through the years after Fragrant was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Fragrant's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Fragrant and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she desires power and/or immortality
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 310 gp.
Keyleth Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She sports tan clothing, slightly heavier than average wear. She wears her golden hair up. Her eyes are gray and catlike.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the north to a Actor, Keyleth learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Keyleth took refuge in the ruined castle and found the beat up bow and armor she uses now. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job
Flaws: Ugly, Addict, Insane. Bonds: Job, Nature. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Large well-done wool tapestry (300 gp).
Azza Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is brown, silky, and of moderate length. She has a tattooed face.
Personality: Azza hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is afraid of women and trembles around them
History: She was raised by priests from a young age. She moved from fad to fad and when she turned 15 she discovered writing. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 5 (-3) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
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