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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Daar Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She wears bulky black painted plate armor, and her gloved hand is found clutching a dagger. She wears a colorful flower in her silver crest. Her eyes are gold and she is always smoking a pipe.

Personality: Eccentric and domineering, Daar will drive conversation. She is afraid of women and trembles around them

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk.

Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Daar Yarjerit, Female Dragonborn Fighter 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 600 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Randal Wesley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and tends to wear a large grey jacket. His left hand appears badly burned and disfigured. His silver hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Randal Wesley, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)5 (-3)
Skills Investigation +3, Performance -1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. Jasper (30 gp).


Social Check DCs


Bryseis Light, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long dark red hair kept up in a rat tail. Her half smiles and red eyes are beguiling and draw you in.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to loving parents in a slum to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Shoemaker.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Professionalism. Bonds: Attractive, Poor, Military. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Bryseis Light, Female Tiefling Fighter 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Lilith Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She is physically well-built. Her hair is red, silky, and of moderate length. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: She desires power and/or immortality; and obtaining odd cultural elven artifacts is her passion

Ideals: Passionate, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Lilith Victory, Female Tiefling Barbarian 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 5 (-3)11 (+0)
Skills Animal Handling -1, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs

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