Quespa Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has a slight overbite and is overall scrawny. She keeps her long blue crest kept up in a rat tail. Her thin eyebrows rest above her beady red eyes.
Personality: While she acts the brute, she is far gentler than she would appear. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in a small desert village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 150 gp.
Sindri Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a blue poncho over his likewise colored trousers and shirt. He has shaved his head bald. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Athletic. Flaws: Ugly, Insane, Impulsive. Bonds: Rich. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 3 Tanglefoot bags. 6 Acid flasks.
Vicky Clifford, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is cut short. Her amber eyes lackadaisically let the world flow into them.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vicky is combative with any and all who dare try her patience in the slightest.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.
Motivation: She is terrified, and will act out of fear; and doesn't want to be a locksmith and was forced into it by her family
Ideals: Justice. Flaws: Fearful. Bonds: Poor, Guardian, Slave, Family. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Don Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries a battered nunchaku and tarnished ceremonial dagger as well. His silver hair is thinning but still full. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
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