Naill Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a blue suit, pastel shirt, and white tie. He wears his golden hair down. His eyes are likewise blue. His teeth are white and perfect.
Personality: This man loves dancing and to teach people dancing more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has achieved small success as a Doctor.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Artistic. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
Possessions: 140 gp.
Frug Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. With bright white hair and a scraggly beard. He wears an eyepatch.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: The child of eastern immigrants he idolized his mother. Frug abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 8 (-1) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. Amber (90 gp).
Nimble Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. He wears a colorful flower in his orange fur. His amber eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants nothing more than to rejoin the army; and to unite with his brother
Ideals: Athletic, Joker. Bonds: Attractive, Family, Military. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 3 (-4) | 11 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 gp. Moss agate (16 gp). 1 Masterwork Common Ranged Weapon.
Reirak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey shirt with thin tan vertical stripes and red pants. He has styled his golden hair well, parting it to the left. His blue eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Reirak was born in the north. At a young age he loved to build and create. Reirak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 340 gp.
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