Armara Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'2" and wears a black cloak and cross-gartered blue stockings. Her right hand appears badly burned and disfigured. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She acts crazy and hedonistic. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born on a small isolated farm. Armara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of gnolls
Flaws: Ugly, Hedonist. Bonds: Enemies, Nature. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: Amethyst (90 gp).
Neega Ryland, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. Her hair, while still mostly chestnut, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: Neega speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Locksmith business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Locksmith for hire.
Motivation: Sabotage a competitor; and expand her business
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2000 cp.
Yebe Reese, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this western woman prefers to wear blue pants and tee shirts. With bright red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is afraid of women and trembles around them
History: Yebe hails from a village terrorized by goblins. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.
Motivation: Revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Tarhun Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He has done his best to style his scarlet crest to look like a famous performer. His red eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Dyer for hire.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Forgetful, Disease. Bonds: Job. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: White pearl (60 gp). White pearl (60 gp).
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