Leaf Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. Her yellow fur is lengthy and is close to two feet long. Her copper eyes are slightly larger than normal.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is skeptical of what others tell her and is slow to trust.
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Leaf took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Shy. Bonds: Poor, Military, Nature. Occupation: Bellfounder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp. 1 Masterwork Common Melee.
Tagga Merton, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a card on it. She has styled her black hair well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Cocky and sure of herself, she believes she is the best Seamstress born in the past three hundred years. She is obsessed with her god.
History: Tagga hails from a village terrorized by dire rats. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and expand her business
Bonds: Rich, Attractive, Job, Religious, Enemies, Adventurer. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 170 gp. 1 Masterwork Thieves’ tools.
Ida Peyton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her shield. She wears her hair in dreadlocks. Her gray eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Ida embodies much of what other species detest in the Humans. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Gifted from a young age, Ida studied abroad. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Slave. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Amethyst (50 gp). Red spinel (50 gp).
Grigi Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Grigi was born in the west. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 8 years.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Pacifist, Joker, Persistence. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 3 (-4) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
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