Joan Kensley, Female Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. She has a long brown ponytail with little hanging trinkets. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She got into the Interpreter business at a young age. She worked as a nervous Interpreter and found it very stressful. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and balancing her hectic life and new interpreter responsibilities is difficult
Flaws: Secretive, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 230 gp.
Oppah Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a robe, a symbol of strength around her neck, and a hand crossbow on her belt. Her long white hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Oppah isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Oppah was born in the east. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Impeccable, Persistence. Flaws: Racist. Bonds: Job. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 9 (-1) | 5 (-3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp. 6 Acid flasks.
Phelaia Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her silver hair in a pixie cut. She wears large thick round spectacles.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker, Philantrophist. Bonds: Attractive. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 7 (-2) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 360 gp.
Elaim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his quarterstaff ready. His hair is long and red with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes are a pleasant hazel.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Elaim was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elaim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Attractive. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp. Chalcedony (80 gp). 1 Masterwork Thieves’ tools.
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