Quelenna Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a yellow costume with the symbols of the four houses of cards on her torso. She has no hair. She wears round tiny glasses practically rammed into her face.
Personality: Her tongue was cut out and she uses sign language. She works hard and plays hard.
History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she loathes her own lifestyle
Flaws: Ugly, Disease, Hedonist, Depressed. Bonds: Rich. Occupation: Seamstress
Voice: French accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Auran, Druidic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Tourmaline (140 gp).
Thea Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is lengthy. Her face is scarred and worn.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and she is greedy
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 6 (-2) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 130 gp. Silver chalice with lapis lazuli gems (60 gp).
Gale Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her monstrous two handed axe. Her gray fur is thinning but still full. She is baby faced.
Personality: Stoic and calm, she prefers to meditate than take action. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 5 (-3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 30 gp.
Kerkad Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his copper crest in a flapper bob. His gold eyes peer out from beneath his small green hat.
Personality: Eccentric and domineering, Kerkad will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kerkad was born on a far southern forest where he grew up under the tutelage of his mother, an expert Guard. He left for the south, certain he would find work there.
Motivation: He's looking for his big break; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful. Bonds: Military, Immigrant, Adventurer. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 7 (-2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp. Silver pearl (60 gp).
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