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NPC Generator

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Advanced [show]


Zanna Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. Her hair is brown, silky, and of moderate length. She is very pretty but has cold, dead eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great joy in being the best Blacksmith in town.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Blacksmith soon after.

Motivation: To be a Barkeep again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Zanna Cobblelob, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)17 (+3) 6 (-2)10 (+0)
Skills Investigation +5, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Orc, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 150 gp.


Social Check DCs


Brakka Braxton, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear flannel. With wild silver hair. This gray eyed southerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of dire rats

Flaws: Disease. Bonds: Enemies, Religious, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Brakka Braxton, Female Half-Orc Ranger 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)7 (-2) 8 (-1)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Hadwisa Alton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her brown hair is thinning but still full. Her eyes, though not visible through her cowl, are violet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She got away from her former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and she wants revenge against goblins

Ideals: Disciplined. Flaws: Antagonistic, Addict. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Hadwisa Alton, Female Human Cleric 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 7 (-2)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 8
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. 1 Everburning torch.


Social Check DCs


Bertram TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. His silver hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to end his boredom

Ideals: Pacifist. Flaws: Insomniac, Mundane. Bonds: Attractive, In love, Nature. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Bertram TellPenny, Male Halfling Barbarian 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 800 sp.


Social Check DCs

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