Cimer Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His hair is chestnut, silky, and of moderate length. His silver eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Bonds: Attractive, Religious. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Jarsali Ariessus, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, tan cloak. She has slicked back silver hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She can't help but pocket interesting objects she comes across
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Racist. Bonds: Enemies, Criminal record, Religious, Job. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 pp.
Mardnab Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports white long hair. She has several tiny jet earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker. Flaws: Shy. Bonds: Rich. Occupation: Ruler
Voice: Dutch accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Chassath Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'2". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has green crest. She wears crescent spectacles with a black brim.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with a lost civilization.
History: The child of western immigrants she idolized her mother. Chassath liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.
Motivation: Money/treasure; and she wants to meet her childhood hero
Ideals: Justice. Bonds: Rich, Adventurer, Immigrant, Nature. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!