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NPC Generator

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Advanced [show]


Delre Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a wide-brimmed hat to hide her balding. Her amber eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She pushes her goals aggressively. She is also a coward if confronted.

History: Delre was raised in a hard working conservative environment. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Balancing her hectic life and new Barrister responsibilities is difficult.

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Delre Ironfist, Female Dwarf Druid 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Seven Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. Her red fur is drawn into a tight pony tail with a rose scrunchie. Her green eyes are passionate and lively.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.

History: Seven was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a mechanic, and taught her how to fix just about anything. She left for the west, certain she would find work there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and sabotage a competitor

Ideals: Disciplined, Persistence. Flaws: Selfish. Bonds: Immigrant, Poor. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Seven Shoe, Female Tabaxi Barbarian 1
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 5 (-3)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 7
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gnarsh Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has a hunchback. His black hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gnarsh took refuge in the old dungeon and found the beat up spear and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gnarsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Gnarsh Moreno, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)4 (-3) 12 (+1)7 (-2)
Skills Acrobatics -1, History -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Portia Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white top hat and white clothes. Her golden hair is matted, messy, and big. She has violet eyes and a white hat with a black feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in a small island village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Carter.

Motivation: Expand her business; and she wants revenge against gnolls

Flaws: Ugly, Mundane, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Portia Shadowquick, Female Halfling Adept 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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