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NPC Generator

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Advanced [show]


River Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright pastel suits and hats. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and he is greedy

Flaws: Fearful, Disease. Bonds: Attractive, Enemies, Has a crush, Rich. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

River Timber, Male Tabaxi Ranger 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 9 (-1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Oppah Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a robe, a symbol of death around her neck, and a morningstar on her belt, marred by sweets. She is bald on top and has large black tufts of hair around her ears. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She also has developed a complete distrust of the Stableman profession.

History: Oppah was raised in a hard working conservative environment. A gifted student she started as a Stableman, but she got bored and became a Glassblower. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Insane, Racist. Bonds: Job. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Oppah Horcusporcus, Female Gnome Cleric 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)7 (-2) 6 (-2)15 (+2)
Skills Investigation +0, Performance +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs


Cloak Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing a long, pastel cloak. Beneath her clothing is a huge mess of scar tissue. Her fur is gray and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Cloak lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and seeks redemption

Ideals: Persistence. Bonds: Slave, Attractive, Family, Criminal record. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Cloak Treat, Female Tabaxi Commoner 1
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Uraim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely grey suit with white socks and a vest with buckled shoes. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Uraim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Mundane, Hedonist, Insane. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Uraim Hammerstone, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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