Norsko Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports white clothing, slightly heavier than average wear. He sports a long silver beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of illithids once and for all.
History: Norsko was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels that his past leaves him morally obligated to help; and he has a crush on the local carpenter
Bonds: Guardian, Enemies, Job, Has a crush, Criminal record. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 7 (-2) | 7 (-2) | 2 (-4) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp.
Rangrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a grey tunic with black highlights, and long white pants that bunch up around his shoes, and a wedding ring on his right hand. His silver hair is matted, messy, and big. His eyes are a pleasant gray.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: In love, Military, Has a crush. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 6 (-2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp.
Quarethon Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He carries with him a set of crossbows on his belt, each one with a sapphire on the hilt. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.
History: Gifted from a young age, Quarethon studied abroad. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Shy, Insane. Bonds: Rich, Job. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 6 (-2) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp.
Tiaathque Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is heavily combed to the right. Her eyes are brown and she is always smoking a pipe.
Personality: She has a massive crush on the younger sibling of the Animal Trainer who has hired her part-time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Tiaathque was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.
Motivation: Marry her brother to traveling adventurers; and she's attracted to the pc
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer, Religious, Family. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 4 (-3) | 6 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
