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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jasmine Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a red collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She wears a deerstalker hat to cover her moderate length blonde hair. She has several tiny topaz earrings on each ear.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the south. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Revenge.

Ideals: Athletic. Bonds: Rich, Enemies, Adventurer, Immigrant. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Jasmine Silvereyes, Female Halfling Fighter 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Mamnen Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a black and white handkerchief worn on his right side. His black hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: Mamnen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He plays an instrument quite well.

History: Mamnen was born in the west. At a young age he loved to build and create. He has had some formal singing training, and achieved minor success. He became a Mercenary soon after.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he wants to meet his childhood hero

Ideals: Artistic, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Mamnen Debauchery, Male Tiefling Adept 1
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)9 (-1) 13 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Fargrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his white hair down. He wears round tiny glasses practically rammed into his face.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Recently he has begun working with bootleggers and crooks.

Motivation: Meet up once more with his childhood friend; and he is a bit of a kleptomaniac

Ideals: Extrovert, Philantrophist, Artistic. Bonds: Criminal record, Adventurer. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Fargrim Steelfist, Male Dwarf Adept 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his chestnut hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Military, Rich. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Frouse Sympony, Male Gnome Wizard 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp.


Social Check DCs

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