Elizabeth Marlowe, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and prefers to wear brown clothing when she does not wear armor. Her skin is also unnaturally pale. Her long brown hair reaches down to her waist. Her eyes are blue.
Personality: She is mildly Human supremacist, though she does not identify as such. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born to a poor family in the city she treasured whatever gifts she got. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was always very intelligent and has formed a secret society of specialists.
Motivation: She wants revenge against giants; and a strong sense of loyalty to gnomish people
Flaws: Ugly, Racist, Secretive. Bonds: Criminal record, Poor, Enemies. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp. 1 Banded mail.
Kite Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports a flattop fur cut. She wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in the east her family was never financially stable. Kite abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Addict, Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Barber
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 6 (-2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp.
Tûmhom Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears a tight fitting black shirt and pants. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Tûmhom is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and to be a bowyer again
Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Anakis Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'1". She wears a custom-built plate barding that's adorned with green lining and desert motifs, and her gloved hand is found clutching a shortbow. She wears her purple hair up. Her eyes are red.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a Marshal, her father struggled to pay the bills. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Miller.
Motivation: To unite with her brother; and marry her brother to traveling adventurers
Flaws: Secretive, Fearful. Bonds: Poor, Job, Family. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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