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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alston Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this northern man wears light armors faded through time and improper care. He sports a flattop hair cut. His gray eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Joker, Gifted. Bonds: Slave. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Alston Fiddlefen, Male Gnome Warrior 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)3 (-4) 15 (+2)18 (+4)
Skills Athletics +2, Nature -2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Qualen Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His moppish red hair is in a traditional bowl cut. His gray eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Tailor, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To reunite with his absent mother; and seeks redemption

Ideals: Disciplined. Bonds: Poor, Family, Enemies, Criminal record. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Qualen Ironhide, Male Gnome Ranger 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 18 (+4)6 (-2) 11 (+0)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10 pp.


Social Check DCs


Druuk Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing a long, white cloak, he is not a threatening figure. He has a small bristly mustache and wavy red hair. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: Druuk was raised in a hard working conservative environment. His childhood dream was to be a Miller, but he was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Druuk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Sensitive, Selfish. Bonds: Job. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Druuk Hailey, Male Half-Orc Wizard 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)10 (+0) 14 (+2)6 (-2)
Skills Acrobatics +4, Performance +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Shivering Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a pastel suit. He wears a colorful flower in his cinnamon fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Shivering's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Navigator.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Rich, Job. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Shivering Timber, Male Tabaxi Rogue 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)13 (+1) 5 (-3)6 (-2)
Skills Intimidation +0
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp. 1 Breastplate.


Social Check DCs

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