Einkil Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears just a brown suit. He has a hunchback. His golden hair is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Einkil was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: To be a Hunter again; and he is unsatisfied with his job
Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Tharivol O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, violet cloak. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Tharivol lived on a farm with his mother, near the main road leading to a nearby town. In his 10th year, his parents were killed by a orcs raid, leaving Tharivol alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Tharivol was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Money/treasure; and to reunite with his absent mother
Ideals: Optimist. Bonds: Has a crush, Family, Enemies, Rich. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 400 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Jezebeth Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of luck on her torso. She wears a wide-brimmed hat to cover her moderate length white hair. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a pair of adventurers, Jezebeth grew up listening to her father's many stories. Her druidic abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Someone believes her a fraud; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Gifted. Bonds: Job, Religious, Adventurer, Enemies. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 2 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 3 (-4) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Heward Easton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. He sports a long silver beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Heward was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Persistence. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +1
Possessions: 60 gp. 1 Everburning torch.
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