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NPC Generator

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Advanced [show]


Dustin Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Bradly, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: Eyepatch with mock eye of sapphire and moonstone (600 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Akmen Merit, Male Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tattered old clothes. His blue hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the west. While studying, he fell in love. They married and had a daughter. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Poor. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Akmen Merit, Male Tiefling Barbarian 1
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Ozyman Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His white hair is matted, messy, and big. This green eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ozyman took refuge in the large cave and found the beat up dagger and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and a rival would like him out of the picture

Ideals: Joker, Logical, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Ozyman Glenfellow, Male Halfling Barbarian 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 8 (-1)9 (-1) 9 (-1)16 (+3)
Skills Athletics -1, History +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Banded agate (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Yurgunn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Yurgunn was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Religious. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Yurgunn Aranore, Female Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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