Artin Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her moppish red hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Musical instrument.
Syllin Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her whip. She wears her blonde hair up in a very large beehive style do. She has gleaming, smiling violet eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She got into the Mason business at a young age. Syllin was born on a far northern island where she grew up under the tutelage of her mother, an expert Mason. She struck the Mason job and began her own company from there.
Motivation: To be a Armorer again; and wants to open a new tavern
Flaws: Insomniac. Bonds: Slave, Job, Immigrant. Occupation: Mason
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 500 sp. Deep green spinel (160 gp). 1 Darkwood Shield.
Ilde Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a grey suit, brown shirt, and black tie. Her long chestnut hair is drawn into a two foot long braid. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She never wears the same outfit twice, unless she absolutely has to.
History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Artistic. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 340 gp. 1 Masterwork Common Melee.
Doudra Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, black cloak. Her brass crest is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the north, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She now owns her own business.
Motivation: She is a bit of a kleptomaniac; and to reunite with her old friends
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job, Criminal record. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 4 (-3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
