Artin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her clothes are grease stained in places. Her white hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of a Actor, who enjoyed hunting, Artin was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Red garnet (40 gp). 1 Masterwork Uncommon Weapon.
Sarah Clifton, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her hair is silver and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Sarah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 6 (-2) | 4 (-3) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 sp. 1 Masterwork studded leather.
Cask In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has the majority of her body covered in plate. Her beige fur is heavily combed to the right. Her ears are large.
Personality: Her tongue was cut out and she uses sign language. Energy wise she seems alert and responsive.
History: When she was but 8 years old her parents immigrated from the north. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Tiefling compassion; and wants a kiss
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. 1 Magnifying glass.
Howard Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn, silky, and of moderate length. His amber eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: When he was but 6 years old his parents immigrated from the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Entrepeneur, Disciplined. Bonds: Attractive, Criminal record, Immigrant. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
