Blendaeth Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. Her gold crest is lengthy and is close to two feet long. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Blendaeth is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Blendaeth grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. She became a Fortune-teller soon after.
Motivation: She is unsatisfied with her job; and money/treasure
Ideals: Justice. Flaws: Selfish. Bonds: Adventurer, Job, Rich. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: Brass mug with jade inlays (100 gp).
Osco Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a longbow on his belt. His black hair is still thick. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He comes from a rich northern family. Osco was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Osco decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp. Large well-done wool tapestry (100 gp). 2 Tanglefoot bags.
Sethrekar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of death around his neck, and a greataxe on his belt. His bronze crest is drawn into a tight pony tail with a card scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Farmer, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 6 (-2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 80 gp.
Merla Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear red clothing when she does not wear armor. She has a very tight haircut. Her face is scarred and worn.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has worked as a Mercenary like her mother before her.
Motivation: Her religion dominates her actions; and find a way to reverse the transformation of her sister
Flaws: Ugly, Fearful. Bonds: Family, Rich, Job, Religious. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp.
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