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NPC Generator

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Advanced [show]


Blossom Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Passionate. Flaws: Ugly, Insane, Shy. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Blossom Stoutbridge, Female Halfling Cleric 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs


Mormog Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Navigator uniform, and is pretty ugly. His long chestnut hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Unemployed again; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Poor. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Mormog Dryden, Male Half-Orc Aristocrat 1
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)7 (-2) 8 (-1)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Sardonyx (60 gp). 1 Banded mail.


Social Check DCs


Erias Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, brown cloak. He has a long brown beard with little hanging trinkets. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: Erias hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Erias took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Erias Graybeard, Male Dwarf Adept 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)7 (-2) 9 (-1)11 (+0)
Skills Acrobatics +1, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. An abacus with copper, silver and gold markers (150 gp). 1 Banded mail.


Social Check DCs


Crampernap Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair, when down, is lengthy. His eyes are brown and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Optimist, Professionalism. Bonds: Poor. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Crampernap Albaratie, Male Gnome Warlock 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 12 (+1)10 (+0) 14 (+2)5 (-3)
Skills Persuasion -1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp. 1 Banded mail.


Social Check DCs

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