Melissa Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow Stetson hat and yellow clothes. She has relatively light skin and is very physically imposing due to her abundance of muscles. She is bald on top and has large blonde tufts of hair around her ears. Her green unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Joker, Gifted, Fighting, Artistic. Flaws: Ugly, Disease. Occupation: Bowyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 3 (-4) | 7 (-2) |
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 140 gp. 1 Banded mail.
Tree In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dark leathers with embroidery. He has moderate length orange fur. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tree took refuge in the ruined castle and found the beat up scythe and armor he uses now. He became a Doctor soon after.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Flaws: Depressed. Bonds: Attractive, Job, Poor, Nature. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 5 (-3) | 4 (-3) |
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp.
Aline Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). Her hair is long and red with streaks of brown, and is pulled back with small violet clips. She has several tiny amber earrings on each ear.
Personality: She speaks before she thinks and is too direct. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a forest tribe. Her father was a mechanic, and taught her how to fix just about anything. By chance she met her brother recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Family, Nature. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Red-brown spinel (160 gp). 1 Banded mail.
Ownka Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her clothes are grease stained in places. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears crescent spectacles with a black brim.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: When she was but 4 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Butcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Butcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Justice. Flaws: Terse. Bonds: Poor, Immigrant, Criminal record. Occupation: Butcher
Voice: Posh accent
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 3 (-4) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1 Simple lock.
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