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NPC Generator

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Advanced [show]


Chenna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a broad hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Chenna was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Chenna Goldfound, Female Halfling Wizard 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp.


Social Check DCs


Nalaed Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. With bright auburn hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Nalaed is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She works hard and plays hard.

History: Nalaed hails from a village terrorized by orcs. She worked as a nervous Barkeep and found it very stressful. She became a Barkeep soon after.

Motivation: Further expansion of business; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Extrovert. Flaws: Hedonist. Bonds: Slave, Enemies, Job. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Nalaed Glanhig, Female Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 4 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)9 (-1) 6 (-2)7 (-2)
Skills Arcana +1, Religion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Skirt In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a tan coat with black slacks, and she perpetually has her scythe ready. Her white fur is thinning but still full. Her copper eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born at the edge of vast forest. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Skirt In the Storm, Female Tabaxi Bard 1
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Rhodochrosite (16 gp).


Social Check DCs


River Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long gray fur is drawn into a two foot long braid. He has copper eyes and a pastel hat with a black feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: River was born with his mother's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and wants his loneliness to end

Ideals: Impeccable. Bonds: Attractive, Family, Criminal record, Has a crush. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

River Shore, Male Tabaxi Warrior 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs

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