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NPC Generator

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Advanced [show]


Flask In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. Her yellow fur is braided into rings. This green eyed northerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Gifted from a young age, Flask studied abroad. Her druidic abilities were realized during a raid on her village. She now spends her time doing works of charity.

Motivation: To reunite with her absent father; and a deep hatred of illithids

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Flask In Woods, Female Tabaxi Warlock 2
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 3 (-4)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Shautha Wesley, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears white trousers with pastel and white striped suspenders. She wears various colorful collared shirts. She has done her best to style her white hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Assassin, who enjoyed hunting, Shautha was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and her religion dominates her actions

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Shautha Wesley, Female Half-Orc Rogue 2
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)7 (-2) 12 (+1)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 240 gp. Red-brown spinel (130 gp). Deep green spinel (130 gp). 1 Chain shirt.


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears white trousers with grey and red striped suspenders. She wears various colorful collared shirts. Her moppish black hair is in a traditional bowl cut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. She cannot resist a sob story and will often dote over anyone who has one.

History: When she was but 3 years old her parents immigrated from the east. She was taken from her home at a very young age. She got away from her former life and has fallen to alcoholism.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Immigrant, Slave. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Verna High-hill, Female Halfling Adept 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 14 (+2)6 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


John Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He works hard and plays hard.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

John Berevan, Male Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)6 (-2) 4 (-3)11 (+0)
Skills Intimidation +2, Perception -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs

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