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NPC Generator

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Advanced [show]


Curran Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of scythes on his belt, each one with a jet on the hilt. He has moderate length chestnut hair. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Curran is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. A freak accident while working with his Glassblower father left him crippled. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Family, Rich. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Curran Goodbarrel, Male Halfling Monk 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp. Cloth of gold vestments (120 gp).


Social Check DCs


Golm Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, white shirt, and black tie. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his blonde hair down. He has several tiny aquamarine earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Flaws: Shy, Disease, Fearful. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Golm Marlowe, Male Half-Orc Druid 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 9 (-1)9 (-1)
Skills Religion +2, Stealth +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Uraim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is braided into rings. His eyes are a pleasant brown.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: The child of southern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Uraim's homeland. Uraim decided to take the middle way and become a bodyguard. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Gifted, Optimist. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Uraim Goblinbane, Male Dwarf Commoner 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 10 pp.


Social Check DCs


Altho Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on men, regardless of circumstances.

History: Altho was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother.

Flaws: Ugly, Shy. Bonds: Rich, Has a crush, Family, Slave. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Altho Fastfoot, Male Halfling Commoner 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 2 Acid flasks.


Social Check DCs

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