Sammal Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He has styled his dark red hair well, parting it to the left. His red eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.
History: He was born at the edge of vast forest. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 20 gp.
Reddlepop Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her black hair is still thick. She has a dull look in her blue eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She enjoys reading and quiet.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
Verin Aid, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'7" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her right leg appears badly burned and disfigured. Her long red hair is drawn into a two foot long braid. She has a dull look in her white eyes.
Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in a small village she learned the ways of the warrior from her father. Like her father and her brother before her, after school she went straight into learning to become a Shoemaker. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Forgetful, Insane. Bonds: Job. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Large well-done wool tapestry (300 gp).
Ulfgar Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a small hat to cover his moderate length black hair. His gray unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Ulfgar studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Disease. Bonds: Family, Enemies, Religious. Occupation: Slave Trader
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 320 gp. 2 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!