Aura Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She wears a brown costume with the symbols of the four houses of cards on her torso. She wears her yellow fur down. Her fair skin shows little sign of her aristocratic breeding.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: Revenge.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Poor. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Aerdeth Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Map Maker, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a bricklayer and was forced into it by his family
Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Nature, Family. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. 1 Masterwork Common Melee.
Dabbledob Reese, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this western man is renowned for his bright blue suits and hats. His black hair is thinning but still full. His gray eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of western immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the west, certain he would find work there.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Athletic, Justice, Entrepeneur. Bonds: Immigrant, Debt, Enemies. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp. Solid gold idol (200 gp).
Tenena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. Her chestnut hair is still thick. She tend to wears goggles to shield her eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Tenena was born in the east. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Persistence. Bonds: Attractive, Has a crush, Adventurer. Occupation: Actor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
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