Marastyr Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear brown clothing when she does not wear armor. She has a very tight haircut. Her blue eyes have a joyful gleam in them most of the time.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Bonds: Immigrant, In love, Job, Nature, Slave. Occupation: Courier
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 15 (+2) | 5 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Ronwe Aid, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'0". She wears a black costume with the symbols of the four houses of cards on her torso, and her gloved hand is found clutching a greatsword. She keeps her black hair in a flapper bob. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.
Motivation: To end her boredom; and she is content
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Job, Slave. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Masterwork Common Melee.
Jheri Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman dresses like a well dressed Mortician does. Her brass crest is unkempt and raggedy. Her thin eyebrows rest above her beady gold eyes.
Personality: Aggressive, abrasive, and angry, Jheri embodies much of what other species detest in the Dragonborns. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She struck the Mortician job and began her own company from there.
Motivation: Expand her business.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 5 (-3) | 4 (-3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 170 gp. Banded agate (15 gp). Silver pearl (120 gp). 1 Half-Plate.
Arnold Langley, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He has a long silver beard with little hanging trinkets. He has several tiny amber earrings on each ear.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His job bores him to no end. He has decided to make it more interesting.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his painting dream.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp. Red spinel (100 gp).
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