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NPC Generator

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Advanced [show]


Wella Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her whole body is exceptionally muscular. She keeps her long silver hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Wella was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Justice, Optimist. Bonds: Immigrant, Poor, Adventurer. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Wella Wildcloak, Female Halfling Paladin 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)7 (-2) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 gp. 1 Darkwood Buckler.


Social Check DCs


Zaffrab Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" southern man, he very much looks the part of a Interpreter. His silver hair is braided into rings. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is a Hag in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Zaffrab Miggledy, Male Gnome Barbarian 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cairn Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of strength on his torso. His hair is brown and very short. He has gleaming, smiling white eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cairn Violence, Male Tiefling Fighter 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 5 (-3)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Ahrim Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His white hair is drawn into a tight pony tail with a rose scrunchie. He has red eyes and a black hat with a red feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ahrim was born with his father's beautiful face. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Greedy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Ahrim Euphoria, Male Tiefling Wizard 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs

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