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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Three Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears brown cloth garments or leather armor. Her beige fur is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 21. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and to be a slave trader again

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Three Thunder, Female Tabaxi Monk 1
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)7 (-2) 15 (+2)10 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 80 gp. White pearl (60 gp).


Social Check DCs


Norman Bentham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey shirt with thin black vertical stripes and grey pants. He has wavy blonde hair. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Interpreter business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: Many gnolls want him driven away; and to be a adventurer again

Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Job, Enemies. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Norman Bentham, Male Human Adept 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 160 gp.


Social Check DCs


Beast Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears bulky pastel painted plate armor. Her white fur is knotted and matted. She has several tiny sapphire earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She believes the world needs to unite to get rid of giants once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes her a fraud; and money/treasure

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Beast Timber, Female Tabaxi Ranger 2
Medium (4'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 5 (-3)9 (-1)
Skills Deception +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eleanor Tyndall, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is wearing the road beaten gear of a warrior. Her skin is also unnaturally pale. Her hair, while still mostly red, has prominent grey streaks. She wears large thick round spectacles.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Eleanor Tyndall, Female Human Commoner 2
Medium (4'10") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 6 (-2)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 500 sp.


Social Check DCs

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