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NPC Generator

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Advanced [show]


Akta Dare, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in a clean green cloak covering her clean studded leather. Her hair is chestnut and curly. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Flaws: Selfish, Disease. Bonds: Immigrant, Adventurer. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Akta Dare, Female Tiefling Ranger 1
Medium (4'7") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Antitoxin.


Social Check DCs


John Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a grey suit. His hair is short and brown. His eyes, though not visible through his cowl, are green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. John took refuge in the ruined castle and found the beat up shield and armor he uses now. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world; and to reunite with his absent mother

Ideals: Philantrophist, Professionalism, Gifted, Logical. Bonds: Nature. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

John Ryland, Male Human Monk 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)8 (-1) 8 (-1)7 (-2)
Skills Athletics +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Lone Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She wears tight fighting clothing, which leaves very little to the imagination. Her orange fur is matted, messy, and big. Her copper eyes lackadaisically let the world flow into them.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She also hits on women, regardless of circumstances.

History: Lone was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with her crush.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Lone Timber, Female Tabaxi Commoner 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Berrian Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His silver hair is heavily combed to the left. His eyes are brown and catlike.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice. Flaws: Racist. Bonds: Nature, Adventurer, Job. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Berrian Xiloscient, Male Half-Elf Monk 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)5 (-3) 9 (-1)11 (+0)
Skills Acrobatics +1, Investigation -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp.


Social Check DCs

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