Alexandre Addington, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear brown tank tops with pastel pants, and is pretty ugly. His blonde hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Alexandre studied abroad. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist, Gifted, Persistence. Flaws: Ugly, Depressed. Occupation: Farmer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 3 (-4) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 2100 sp.
Ulfgar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear brown tank tops with yellow pants. He is tall, broad shouldered and powerfully built. His golden hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Disease, Selfish, Insane. Bonds: Family. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Citrine (20 gp). Chalcedony (20 gp).
Immeral Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a blue costume with the symbols of his god on his torso. He is tall, broad shouldered and powerfully built. His auburn hair has been sun bleached extensively. His fierce green eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Immeral grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Fearful, Secretive. Bonds: Adventurer, Rich. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 4 (-3) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 210 gp.
Maynild Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she sports yellow clothing, slightly heavier than average wear. She keeps her chestnut hair in a flapper bob. Her fierce green eyes like to dwell on things.
Personality: Prone to second guessing herself, she comes off as nervous. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.
History: The child of a Carpenter, who enjoyed hunting, Maynild was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To unite with her sister; and doesn't want to be a locksmith and was forced into it by her family
Ideals: Persistence. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp. 2 Tanglefoot bags.
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