Uraim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He sports brown clothing, slightly heavier than average wear. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his small brown hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: To clean up the streets; and he is unsatisfied with his job
Bonds: Job, Military, Immigrant, Adventurer, Guardian. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
Dalaba Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her top hat is riddled with cuts and holes. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to fit into much smaller and tighter spaces than normal.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in sai use. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Dalaba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Many gnolls want her driven away; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp.
Dagnal Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear brown pants and tee shirts. Her auburn hair is braided into rings. This violet eyed easterner is not easily forgotten.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has all her life been fascinated with music.
History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She now mingles about in high society.
Motivation: To protect her home; and she is greedy
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Rich, Guardian. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Tod Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair down. His eyes are a pleasant hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tod took refuge in the old dungeon and found the beat up whip and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants his loneliness to end
Ideals: Logical. Flaws: Mundane. Bonds: Nature, Has a crush, Enemies. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!