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NPC Generator

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Advanced [show]


Caramip Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. Her eyes are violet and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in a small desert village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to get laid; and to settle down with her crush

Flaws: Ugly, Shy. Bonds: Nature, Criminal record, Has a crush. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Caramip Maekkelferce, Female Gnome Aristocrat 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)7 (-2) 6 (-2)12 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alice Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman has a large yellow mantle and cape that has been intricately interwoven into her violet robe. She is muscular with a powerful set of arms. She wears her blonde hair up in a very large beehive style do. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is an amazing painter.

History: The child of western immigrants she idolized her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the west, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and halfling compassion

Ideals: Gifted, Fighting. Flaws: Ugly, Cynical. Bonds: Immigrant. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alice Blumenthal, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)6 (-2) 16 (+3)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. Coral (120 gp).


Social Check DCs


Seere Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a black armored body suit, with a simple tan line shooting up and back down. Her hair is short and brown. Her eyes are silver and she is always smoking a pipe.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and seeks redemption

Bonds: Family, In love, Mentor, Criminal record. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Seere Judgment, Female Tiefling Aristocrat 1
Medium (4'10") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Tourmaline (40 gp). 1 Banded mail.


Social Check DCs


Pyra Caution, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in black turtlenecks beneath a blue coat with white slacks. Her white hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was born at the edge of vast desert. Her mother took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's in love; and half-elven compassion

Flaws: Racist. Bonds: Nature, Rich, Has a crush. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pyra Caution, Female Tiefling Warrior 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 70 gp.


Social Check DCs

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