Aramil Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is braided into rings. He has a dull look in his green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: Seeks redemption.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 4 (-3) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp. 1 Banded mail.
Breena Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this eastern woman wears a well pressed and immaculate suit (or dress). She has wavy white hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is fixated on the number 29. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also has developed a complete distrust of the Merchant profession.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Merchant, but she was a colossal failure. She became a Bounty Hunter soon after.
Motivation: Money/treasure; and she is unsatisfied with her job
Ideals: Athletic. Flaws: Addict, Insane. Bonds: Job, Rich. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. 1 Bullseye lantern.
Balimaar Soames, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey tunic with brown highlights, and long grey pants that bunch up around his shoes. He is muscular with a powerful set of arms. He wears his silver hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Eccentric and domineering, Balimaar will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Tailor, who enjoyed hunting, Balimaar was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He has drifted from career to career and currently works as a Locksmith.
Motivation: He's looking for his big break; and expand his business
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Lone Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears skinny pants and wears a brown and blue robe with the hood down. Her beige fur is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes peer out from beneath her wide-brimmed brown hat.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She made a point of taking high paying jobs and getting most of it up front. She became a Bricklayer soon after.
Motivation: A deep hatred of illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Athletic. Bonds: Enemies, Adventurer, Religious, Job. Occupation: Bricklayer
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
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