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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Norman Ramsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a brown suit and is in decent physical shape. His chestnut hair is unkempt and raggedy. His eyes are a pleasant green.

Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Guardian. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Ramsay, Male Human Wizard 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 8 (-1)13 (+1) 17 (+3)14 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs


Numba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is skeptical of what others tell her and is slow to trust.

History: Numba was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Shy. Bonds: Poor, Family. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Numba Wildwander, Female Gnome Adept 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 7 (-2)8 (-1) 17 (+3)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 13
Languages Gnome
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 60 gp.


Social Check DCs


Mogg Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. His brown hair is heavily combed to the left. His green eyes peer out from beneath his broad black hat.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Mogg Axton, Male Half-Orc Commoner 3
Medium (6'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)3 (-4) 11 (+0)9 (-1)
Skills Insight +2, Investigation -2
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Golden pearl (160 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp).


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this man typically wears brown cloth garments or leather armor. His beige fur is singed and shortened. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He wants revenge against giants.

Flaws: Ugly, Addict, Racist. Bonds: Religious, Enemies. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Flask In the Wind, Male Tabaxi Bard 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)7 (-2) 9 (-1)13 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. 1 Climber’s kit.


Social Check DCs

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