Dagger Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white fur is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born to a Body Guard, his mother struggled to pay the bills. While studying, he fell in love. They married and had a son. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dagger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Athletic. Bonds: Attractive, Enemies, Poor, In love. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp.
Williamina Hartford, Female Human [Permalink]
Personal [hide]
Description: This woman wears professional attire. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her long silver hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are violet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Williamina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Williamina. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy
Ideals: Disciplined, Justice. Bonds: Attractive, Rich, Criminal record. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 5 (-3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. Black pearl (200 gp).
Stacee Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She is portly but not overly obese. Her black hair is lengthy. She wears large thick round spectacles.
Personality: Stacee hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born on a small isolated farm. Her divine abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: Expand her business; and to be a performer again
Ideals: Artistic, Gifted, Entrepeneur. Bonds: Nature, Job. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Masterwork Common Melee.
Carrie Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears just a blue suit, marred by sweets. His long red hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, Carrie studied abroad. He helped his mother out around the business and became quite the natural. He struck the Butcher job and began his own company from there.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Has a crush, Job. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 260 gp.
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