Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Callie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is tall, broad shouldered and powerfully built. Her silver hair is lengthy. She has a dull look in her green eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invites people to come help in her community garden.

History: She was born into a rich family. Her family was turned out during the war. She and her family wandered north to less war torn lands. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Ruler

Voice: German accent

Attributes [hide]

Callie Sunmeadow, Female Halfling Expert 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 9 (-1)9 (-1) 9 (-1)16 (+3)
Skills Athletics -1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 20 pp. Red garnet (120 gp).


Social Check DCs


Ida Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She carries with her a set of greatswords on her belt, each one with a aquamarine on the hilt. Her golden hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She is calm most of the time but flees social interaction. She is a font of random trivia from the lore and stories she has discovered

History: Ida was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a marshal and was forced into it by her family

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Ida Staurheim, Female Human Wizard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 7 (-2)12 (+1)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp.


Social Check DCs


Balam Blur, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is renowned for his bright green suits and hats. He wears his chestnut hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy and tries to find solutions quickly.

History: He got into the Blacksmith business at a young age. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Criminal record, Job. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Balam Blur, Male Tiefling Rogue 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 pp. Alexandrite (200 gp).


Social Check DCs


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in earthy colors with a tan and grey handkerchief worn on her left side. She wears a colorful flower in her chestnut hair. She is very pretty but has cold, dead eyes.

Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the west to a Sage, Tenena learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Tenena Bafflestone, Female Gnome Paladin 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 220 gp.


Social Check DCs

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