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NPC Generator

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Advanced [show]


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern man wears a lot of dark rich colors, with gold accents. He keeps his golden hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Alberich speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Alberich was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his son. Heartbroken, Alberich never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Attractive, In love. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Alberich Dankil, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)6 (-2) 7 (-2)3 (-4)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. A roughly beaten golden orb (130 gp).


Social Check DCs


Calcitro Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white costume with the symbols of death on his torso. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of eastern immigrants he idolized his father. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Calcitro Glenfellow, Male Halfling Wizard 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Hourglass.


Social Check DCs


Seraphina High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white broad hat and white clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She feeds upon the attention of others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to get laid; and to reunite with her old friends

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Adventurer, Has a crush. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Seraphina High-hill, Female Halfling Wizard 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Nimble Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He wears a colorful flower in his white fur. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Nimble Plume, Male Tabaxi Ranger 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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