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NPC Generator

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Advanced [show]


Gruk Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a large white jacket. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, Gruk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Since then, he has sought to make the best of life.

Motivation: Marry his sister to traveling adventurers; and he is wracked by social anxiety

Ideals: Logical, Optimist. Flaws: Fearful. Bonds: Family, Mentor. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Gruk Rodney, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)6 (-2) 13 (+1)4 (-3)
Skills History +0, Insight +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 10 pp. Tourmaline (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tordek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. He has a small bristly mustache and wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered north to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Tordek Bigtoe, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 230 gp. 1 Disguise kit.


Social Check DCs


Meena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears bulky tan painted plate armor. She has a very tight haircut. Her half smiles and green eyes are beguiling and draw you in.

Personality: Calm and collected, she is a well trained Mercenary. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.

Motivation: To be a Baker again; and expand her business

Flaws: Impulsive. Bonds: Attractive, Job, Religious, Immigrant. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Meena Ironhide, Female Gnome Expert 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sarah Barney, Female Human [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a penchant for wearing a ring with an oversized topaz on her left hand. She has wavy silver hair. Her eyes are gray and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Sarah was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Flaws: Addict, Impulsive, Fearful. Bonds: Rich, Military, Immigrant. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Sarah Barney, Female Human Expert 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp. Citrine (70 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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