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NPC Generator

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Advanced [show]


Panana Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear tan clothing when she does not wear armor. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. After coming to the age of reason, Panana took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion

Ideals: Athletic, Passionate, Gifted. Flaws: Insomniac. Bonds: Adventurer, Military. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Panana Fiddlefen, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)15 (+2) 16 (+3)16 (+3)
Skills Nature +4, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp. Moonstone (30 gp). Moss agate (16 gp).


Social Check DCs


Moon Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. Her fur is yellow and curly. Her hazel unseeing eyes seem to look past you.

Personality: Moon wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She never wears the same outfit twice, unless she absolutely has to.

History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Disciplined, Artistic, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Moon Candle, Female Tabaxi Cleric 2
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Heather Brandon, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman usually wears her grey robe and has her greataxe always slung over her shoulder and is in decent physical shape. Her tied-back hair is chestnut. Her fierce hazel eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Heather was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Many dire rats want her driven away; and balancing her hectic life and new priest responsibilities is difficult

Ideals: Joker. Flaws: Impulsive. Bonds: Family, Job, Enemies. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Heather Brandon, Female Human Ranger 2
Medium (4'7") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 sp.


Social Check DCs


Saphara Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'8" has a big stupid grin on her face most of the time. She wears a tight fitting green shirt and pants. Her long rusty crest is drawn into a two foot long braid. Her eyes are a pleasant gold.

Personality: She can speak with the recently deceased. She receives visions of the future at random moments

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her necromantic abilities were realized during a raid on her village. She has worked as a Sailor like her mother before her.

Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Bonds: Military, Job, Family. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Saphara Umbyrphrael, Female Dragonborn Cleric 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp. White pearl (70 gp). 1 Disguise kit.


Social Check DCs

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