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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seraphina TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is typically in her Mercenary uniform. She wears a deerstalker hat to cover her moderate length black hair. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her brother before her, after school she went straight into learning to become a Mercenary. After a long history of fighting, Seraphina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and further expansion of business

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Mentor. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Seraphina TellPenny, Female Halfling Expert 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Purson Violence, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely black suit with white socks and a vest with buckled shoes. His silver hair is thinning but still full. His white eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. He worked as a nervous Sculptor and found it very stressful. He struck the Sculptor job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Shy. Bonds: Job, Nature, Family. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Purson Violence, Male Tiefling Adept 3
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Gurdis Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). Her white hair has been sun bleached extensively. Her hazel eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them

History: Gifted from a young age, Gurdis studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. She left for the south, certain she would find work there.

Motivation: She wants to get laid; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Gurdis Battlehammer, Female Dwarf Druid 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Leaf Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Spy. She wears her yellow fur up. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. She worked as a nervous Spy and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Rich, Job, Military. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Leaf Grass, Female Tabaxi Warlock 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 6 (-2)17 (+3)
Skills Investigation +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 30 gp. Star rose quartz (80 gp).


Social Check DCs

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