Spear Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her black fur is matted, messy, and big. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: Spear speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with a lost civilization.
History: The child of a Roofer, who enjoyed hunting, Spear was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Adventurer, Nature. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Moss agate (10 gp). 1 Masterwork Common Ranged Weapon.
Tûgog Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the north. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Mason.
Motivation: He is wracked by social anxiety.
Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Immigrant, Job. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 250 gp.
Fargrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this southern man wears a grey collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to hide his balding. His fierce amber eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.
History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions.
Ideals: Athletic, Joker, Logical. Bonds: Poor, Religious. Occupation: Soapmaker
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Rosalind Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her nunchaku. Her red hair is thinning but still full. Her eyes are violet and catlike.
Personality: Stoic and calm, she prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Rosalind was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was a Courier, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She left for the east, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 3 (-4) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0
Possessions: 140 gp. Red garnet (60 gp).
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