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NPC Generator

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Lvl.
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Advanced [show]


Jo Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, wearing red shirts, loose pants, and blazers most of the time. Her red hair is styled in orderly dreadlocks. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invites people to come help in her community garden.

History: Born in the north to a Mercenary, Jo learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Mercenary for hire.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Jo Porridgepot, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp.


Social Check DCs


Shamash Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with top hat. He has styled his copper crest well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has all his life been fascinated with writing.

History: The child of a Spice Merchant, who enjoyed hunting, Shamash was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Nature, Rich. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Shamash Beryntolthropal, Male Dragonborn Druid 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)9 (-1) 7 (-2)10 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. His white hair is greasy and uncared for. His eyes are a pleasant brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Orryn Ironhide, Male Gnome Adept 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Jade Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His fur is short and beige. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jade was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Wants to open a new tavern; and to be a mercenary again

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Mentor, Enemies. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Jade Of Clay, Male Tabaxi Commoner 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)4 (-3) 9 (-1)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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