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NPC Generator

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Advanced [show]


Orryn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky blue painted plate armor. He has a blonde handlebar mustache and slicked back blonde hair. His thin eyebrows rest above his beady gray eyes.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against dire rats.

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Mentor. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Orryn Fabblestabble, Male Gnome Commoner 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)12 (+1) 9 (-1)5 (-3)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Burto Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a sickle. His brown hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with music.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Artistic. Bonds: Attractive, Criminal record, Nature. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Burto Greenbottle, Male Halfling Sorcerer 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 16 (+3)10 (+0) 9 (-1)6 (-2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 sp.


Social Check DCs


Baern Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. With bright auburn hair and a scraggly beard. He has several tiny emerald earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Shepherd business at a young age. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Flaws: Mundane. Bonds: Rich, Military, Job. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Baern Ungart, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)12 (+1) 8 (-1)4 (-3)
Skills Acrobatics +1, Intimidation -1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 sp.


Social Check DCs


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'3". She wears an entirely blue suit with tan socks and a vest with buckled shoes. Her chestnut hair is wavy and long. Her eyes are hazel and she is always smoking a pipe.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her father raised her in a mountain cabin. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now mingles about in high society.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and she is greedy

Ideals: Fighting. Bonds: Attractive, Nature, Family, Rich. Occupation: Merchant

Voice: French accent

Attributes [hide]

Caramip Wildwander, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)9 (-1) 7 (-2)8 (-1)
Skills Insight +0, Nature +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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